[2020-06-03 11:01:51.037] [info] Start applying xml operations [2020-06-03 11:01:51.037] [info] Loading ptyhon script console.startScript('mods\[Addon] Build while in Pausemode (Slow-Mo)\Pausemode\start_script.py') [2020-06-03 11:01:51.119] [info] Loading ptyhon script console.startScript('mods\[Gameplay] AI Shipyard\start_script.py') [2020-06-03 11:01:56.986] [warning] No matching node for Path //Asset[Values/Standard/GUID='101373'] in [Gameplay] Active Trader Nate (data\config\export\main\asset\assets.xml:97) [2020-06-03 11:02:01.008] [warning] No matching node for Path //Asset[Values/Standard/GUID='25000197']/Values/ConstructionCategory/BuildingList/Item[Building = '110935'] in [Gameplay] Construction Menu Cleanup (data\config\export\main\asset\assets.xml:119) [2020-06-03 11:02:01.437] [warning] No matching node for Path //Asset[Values/Standard/GUID='112132']/Values/Locked/DefaultLockedState in [Gameplay] Easy Seed search (data\config\export\main\asset\assets.xml:5) [2020-06-03 11:02:02.169] [warning] No matching node for Path //Asset[Values/Standard/GUID='101373'] in [Gameplay] Great Eastern Unlocker (data\config\export\main\asset\assets.xml:9) [2020-06-03 11:02:06.213] [warning] No matching node for Path //Asset[Values/Standard/GUID='190033']/Values/ItemEffect/EffectTargets in [Gameplay] Items and Production (data\config\export\main\asset\assets.xml:2255) [2020-06-03 11:02:06.289] [warning] No matching node for Path //Asset[Values/Standard/GUID='190052']/Values/ItemEffect/EffectTargets in [Gameplay] Items and Production (data\config\export\main\asset\assets.xml:2255) [2020-06-03 11:02:06.366] [warning] No matching node for Path //Asset[Values/Standard/GUID='190070']/Values/ItemEffect/EffectTargets in [Gameplay] Items and Production (data\config\export\main\asset\assets.xml:2255) [2020-06-03 11:02:06.559] [warning] No matching node for Path //Asset[Values/Standard/GUID='190024']/Values/Item in [Gameplay] Items and Production (data\config\export\main\asset\assets.xml:2679) [2020-06-03 11:02:07.146] [warning] No matching node for Path //Asset[Values/Standard/GUID='100783']/Values/IslandUnique/UniqueType in [Gameplay] Kontor und Lager (data\config\export\main\asset\assets.xml:17) [2020-06-03 11:02:07.210] [warning] No matching node for Path //Asset[Values/Standard/GUID='101403']/Values/IslandUnique/UniqueType in [Gameplay] Kontor und Lager (data\config\export\main\asset\assets.xml:24) [2020-06-03 11:02:07.282] [warning] No matching node for Path //Asset[Values/Standard/GUID='101404']/Values/IslandUnique/UniqueType in [Gameplay] Kontor und Lager (data\config\export\main\asset\assets.xml:40) [2020-06-03 11:02:07.472] [warning] No matching node for Path //Asset[Values/Standard/GUID='101323']/Values/Maintenance/Maintenances/Item/InactiveAmount in [Gameplay] Kontor und Lager (data\config\export\main\asset\assets.xml:232) [2020-06-03 11:02:07.893] [warning] No matching node for Path //Asset[Values/Standard/GUID='101373'] in [Gameplay] Nate's Airship (data\config\export\main\asset\assets.xml:3) [2020-06-03 11:02:10.048] [warning] No matching node for Path //Asset[Values/Standard/GUID='77']/Values/ItemCrafter/CraftableItemsInRegion/Arctic/CraftableItems in [Gameplay] Scrapcrafting (data\config\export\main\asset\assets.xml:10) [2020-06-03 11:02:13.561] [warning] No matching node for Path //Asset[Values/Standard/GUID='150609']/Values/ItemEffectTargetPool/EffectTargetGUIDs in [Ornamental] City_Ornaments_MU (data\config\export\main\asset\assets.xml:1102) [2020-06-03 11:02:13.625] [warning] No matching node for Path //Asset[Values/Standard/GUID='190136']/Values/Trigger/TriggerActions/Item/TriggerAction/Values/ActionUnlockAsset/UnlockAssets in [Ornamental] City_Ornaments_MU (data\config\export\main\asset\assets.xml:1107) [2020-06-03 11:02:13.699] [warning] No matching node for Path //Asset[Values/Standard/GUID='191540']/Values/ItemEffectTargetPool/EffectTargets in [Ornamental] City_Ornaments_MU (data\config\export\main\asset\assets.xml:1122) [2020-06-03 11:02:17.182] [warning] No matching node for Path //Asset[Values/Standard/GUID='192069']/Values/RewardPool/ItemsPool/Item[ItemLink = '193729'] in [Ornamental] Unlimited Botanic Ornaments (data\config\export\main\asset\assets.xml:967) [2020-06-03 11:02:18.105] [warning] No matching node for Path //Asset[Values/Standard/GUID='25000197']/Values/ConstructionCategory/BuildingList/Item[Building = '501499'] in [Ornamental] World-Fair Items (data\config\export\main\asset\assets.xml:2762) [2020-06-03 11:02:18.173] [warning] No matching node for Path //Asset[Values/Standard/GUID='500447']/Values/ConstructionCategory/BuildingList/Item[Building ='501488'] in [Ornamental] World-Fair Items (data\config\export\main\asset\assets.xml:2764) [2020-06-03 11:02:18.240] [warning] No matching node for Path //Asset[Values/Standard/GUID='25000197']/Values/ConstructionCategory/BuildingList/Item[Building ='501499'] in [Ornamental] World-Fair Items (data\config\export\main\asset\assets.xml:2765) [2020-06-03 11:02:18.371] [warning] No matching node for Path //Asset[Values/Standard/GUID='17006']/Values/MonumentEvent/MinAttractiveness in [Ornamental] World-Fair Items (data\config\export\main\asset\assets.xml:2958) [2020-06-03 11:02:18.581] [warning] No matching node for Path //Asset[Values/Standard/GUID='25000197']/Values/ConstructionCategory/BuildingList/Item[Building = '501498'] in [Ornamental] World-Fair Items (data\config\export\main\asset\assets.xml:3305) [2020-06-03 11:02:18.705] [warning] No matching node for Path //Asset[Values/Standard/GUID=' 102474']/Values/Ornament/OrnamentUnit in [Ornamental] World-Fair Items (data\config\export\main\asset\assets.xml:3322) [2020-06-03 11:02:18.782] [warning] No matching node for Path //Asset[Values/Standard/GUID=' 102475']/Values/Ornament/OrnamentUnit in [Ornamental] World-Fair Items (data\config\export\main\asset\assets.xml:3322) [2020-06-03 11:02:24.751] [info] Finished applying xml operations [2020-06-03 11:02:31.575] [info] Python: console.startScript('mods\[Addon] Build while in Pausemode (Slow-Mo)\Pausemode\start_script.py') [2020-06-03 11:02:31.575] [info] Python: console.startScript('mods\[Gameplay] AI Shipyard\start_script.py')